![]() One of those is knowing what you’re supposed to be doing at any given moment. The concept is not without its problems though. ![]() Maquette – the key to the solution (pic: Annapurna Interactive) The same works in reverse, scaling things up to make them useful in completely different scenarios – keys becoming bridges or ramps, letting you access otherwise unreachable areas. Drop a regular-sized item out of a window into the larger scale world, and when you retrieve it in your own environment it will appear to have shrunk. Like the drawings from the sketchbook, the story’s text appears written on buildings and walls, helping guide you to the next puzzle.Īs well as echoing changes to your environment, you can also use changes in scale to re-size objects. Wandering through Maquette’s serene, pastel-hewn world, studded with Disney-style palaces and colourful gazebos, you come across a model of the very gardens you’re in, where you discover how its systems work and that changes you make are mirrored at every scale. Played by Bryce Dallas Howard and Fringe’s Seth Gabel, the voice acting is excellent, helping prevent the protagonists’ scripted quirkiness from becoming toe curling. You never see their faces, just hear their conversations while watching the contents of their mutually drawn sketchbook appear in real-time, scrawled across the scenery. The game’s meet-cute opening has two artists begin their relationship over a spilled drink in a San Francisco coffee shop. A concept reminiscent of 2019’s A Fisherman’s Tale but without the VR. Each scene in Maquette is told in a recursive space where the room you’re in is echoed by larger ones in successive scales up, and smaller ones built in miniature in what look like perfectly made dioramas of the room you’re in. Maquette joins this long line of immersive puzzlers, with its touching love story told via a series of puzzles that play with the idea of scale and perspective. ![]() From classics like The Witness and The Talos Principle, to The Turing Test and dozens of lesser known indie titles, it’s become a popular way of delivering brain teasers alongside atmosphere and plot. The latest indie release from Annapurna Interactive is a mix of love story and first person puzzler, with voiceovers from Bryce Dallas Howard.Įver since Portal’s release in 2007, there’s been a steady stream of first person puzzle games, where previously the concept was almost unknown. Software Usage Terms apply, See eu./legal for full usage rights.Maquette – a fairytale puzzle (pic: Annapurna Interactive) exclusively licensed to Sony Interactive Entertainment Europe. Library programs ©Sony Interactive Entertainment Inc. See Health Warnings for important health information before using this product. You can download and play this content on the main PS5 console associated with your account (through the “Console Sharing and Offline Play” setting) and on any other PS5 consoles when you login with your same account. ![]() See Terms of Service for more important information. If you do not wish to accept these terms, do not download this product. See /bc for more details.ĭownload of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product. Although this game is playable on PS5, some features available on PS4 may be absent. To play this game on PS5, your system may need to be updated to the latest system software. PS4™ game disc owners who buy the PS5™ Digital Edition disc-free console will not be able to get the PS5™ version at no extra cost. Owners of a PS4™ disc copy must insert it into the PS5™ every time they want to download or play the PS5™ digital version. If you already own the PS4™ version of this game, you can get the PS5™ digital version at no extra cost and you do not need to purchase this product. Where sometimes the smallest of issues can become insurmountable obstacles. In Maquette you will explore the scales of everyday [problems in a modern-day love story. But venture further out, and start to feel small as things get larger and larger - to the point where cracks in the ground become chasms. Head to the center of the world and you'll feel like a giant, towering over buildings and walls. MAQUETTE makes it possible by twisting the world into itself recursively in an MC Escher-esque fashion. MAQUETTE is a first-person recursive puzzle game that takes you into a world where every building, plant, and object are simultaneously tiny and staggeringly huge.
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